Skip to main content Accessibility help
×
Hostname: page-component-76fb5796d-dfsvx Total loading time: 0 Render date: 2024-04-25T08:11:33.203Z Has data issue: false hasContentIssue false

2 - Wireless networks: an introduction

Published online by Cambridge University Press:  25 October 2011

Zhu Han
Affiliation:
University of Houston
Dusit Niyato
Affiliation:
Nanyang Technological University, Singapore
Walid Saad
Affiliation:
University of Miami
Tamer Başar
Affiliation:
University of Illinois, Urbana-Champaign
Are Hjørungnes
Affiliation:
Universitetet i Oslo
Get access

Summary

A wireless network refers to a telecommunications network whose interconnections between nodes are implemented without the use of wires. Wireless networks have experienced unprecedented growth over the last few decades, and are expected to continue to evolve in the future. Seamless mobility and coverage ensure that various types of wireless connections can be made anytime, anywhere. In this chapter, we introduce some basic types of wireless networks and provide the reader with some necessary background on state-of-art development.

Wireless networks use electromagnetic waves, such as radio waves, for carrying information. Therefore, their performance is greatly affected by the randomly fluctuating wireless channels. To develop an understanding of channels, in Section 2.1 we will study the radio frequency band first, then the existing wireless channel models used for different network scenarios, and finally the interference channel.

There exist several wireless standards. We describe them according to the order of coverage area, starting with cellular wireless networks. In Section 2.2.1 we provide an overview of the key elements and technologies of the third-generation wireless cellular network standards. In particular, we discuss WCDMA, CDMA2000, TD/S CDMA, and 4G and beyond. WiMax, based on the IEEE 802.16 standard for wireless metropolitan area networks, is discussed in Section 2.2.2. A wireless local area network (WLAN) is a network in which a mobile user can connect to a local area network through a wireless connection.

Type
Chapter
Information
Game Theory in Wireless and Communication Networks
Theory, Models, and Applications
, pp. 14 - 52
Publisher: Cambridge University Press
Print publication year: 2011

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×