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Preface

Published online by Cambridge University Press:  25 October 2011

Zhu Han
Affiliation:
University of Houston
Dusit Niyato
Affiliation:
Nanyang Technological University, Singapore
Walid Saad
Affiliation:
University of Miami
Tamer Başar
Affiliation:
University of Illinois, Urbana-Champaign
Are Hjørungnes
Affiliation:
Universitetet i Oslo
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Summary

With the recent advances in telecommunications technologies, wireless networking has become ubiquitous because of the great demand created by pervasive mobile applications. The convergence of computing, communications, and media will allow users to communicate with each other and access any content at any time and at any place. Future wireless networks are envisioned to support various services such as high-speed access, telecommuting, interactive media, video conferencing, real-time Internet games, e-business ecosystems, smart homes, automated highways, and disaster relief. Yet many technical challenges remain to be addressed in order to make this wireless vision a reality. A critical issue is devising distributed and dynamic algorithms for ensuring a robust network operation in time-varying and heterogeneous environments. Therefore, in order to support tomorrow's wireless services, it is essential to develop efficient mechanisms that provide an optimal cost-resource-performance tradeoff and that constitute the basis for next-generation ubiquitous and autonomic wireless networks.

Game theory is a formal framework with a set of mathematical tools to study the complex interactions among interdependent rational players. For more than half a century, game theory has led to revolutionary changes in economics, and it has found a number of important applications in politics, sociology, psychology, communication, control, computing, and transportation, to list only a few. During the past decade, there has been a surge in research activities that employ game theory to model and analyze modern communication systems.

Type
Chapter
Information
Game Theory in Wireless and Communication Networks
Theory, Models, and Applications
, pp. xv - xviii
Publisher: Cambridge University Press
Print publication year: 2011

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  • Preface
  • Zhu Han, University of Houston, Dusit Niyato, Nanyang Technological University, Singapore, Walid Saad, Tamer Başar, University of Illinois, Urbana-Champaign, Are Hjørungnes, Universitetet i Oslo
  • Book: Game Theory in Wireless and Communication Networks
  • Online publication: 25 October 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511895043.001
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  • Preface
  • Zhu Han, University of Houston, Dusit Niyato, Nanyang Technological University, Singapore, Walid Saad, Tamer Başar, University of Illinois, Urbana-Champaign, Are Hjørungnes, Universitetet i Oslo
  • Book: Game Theory in Wireless and Communication Networks
  • Online publication: 25 October 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511895043.001
Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Preface
  • Zhu Han, University of Houston, Dusit Niyato, Nanyang Technological University, Singapore, Walid Saad, Tamer Başar, University of Illinois, Urbana-Champaign, Are Hjørungnes, Universitetet i Oslo
  • Book: Game Theory in Wireless and Communication Networks
  • Online publication: 25 October 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511895043.001
Available formats
×