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7 - ‘Less Music, Now!’ New Contextual Approaches to Video Game Scoring
- from Part II - Creating and Programming Game Music
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Chapter 27 - Sappho and Modern Greece
- from Part IV - Receptions
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2 - Chiptune, Ownership and the Digital Underground
- from Part I - Chiptunes
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Chapter 7 - Catullus and Metre
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Figures
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Chapter 4 - Sappho and Epic
- from Part I - Contexts
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Part V - Game Music, Contexts and Identities
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Introduction
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Notes on Contributors
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Select Bibliography
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11 - Interacting with Soundscapes: Music, Sound Effects and Dialogue in Video Games
- from Part III - Analytical Approaches to Video Game Music
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Index
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Chapter 25 - Early Modern and Modern German, Italian, and Spanish Sapphos
- from Part IV - Receptions
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24 - Producing Game Music Concerts
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17 - Psychophysiological Approaches to Sound and Music in Games
- from Part IV - Realities, Perception and Psychology
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Abbreviations and Bibliography
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Contributors
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Chapter 24 - Early Modern Sapphos in France and England
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Part III - Analytical Approaches to Video Game Music
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