Skip to main content Accessibility help
×
Hostname: page-component-76fb5796d-2lccl Total loading time: 0 Render date: 2024-04-26T03:20:38.881Z Has data issue: false hasContentIssue false
This chapter is part of a book that is no longer available to purchase from Cambridge Core

7 - Equilibrium refinements

Michael Maschler
Affiliation:
Hebrew University of Jerusalem
Eilon Solan
Affiliation:
Tel-Aviv University
Shmuel Zamir
Affiliation:
Hebrew University of Jerusalem
Get access

Summary

Chapter summary

The most important solution concept in noncooperative game theory is the Nash equilibrium. When games possess many Nash equilibria, we sometimes want to know which equilibria are more reasonable than others. In this chapter we present and study some refinements of the concept of Nash equilibrium.

In Section 7.1 we study subgame perfect equilibrium, which is a solution concept for extensive-form games. The idea behind this refinement is to rule out noncredible threats, that is, “irrational” behavior off the equilibrium path whose goal is to deter deviations. In games with perfect information, a subgame perfect equilibrium always exists, and it can be found using the process of backward induction.

The second refinement, presented in Section 7.3, is the perfect equilibrium, which is based on the idea that players might make mistakes when choosing their strategies. In extensive-form games there are two types of perfect equilibria corresponding to the two types of mistakes that players may make: one, called strategic-form perfect equilibrium, assumes that players may make a mistake at the outset of the game, when they choose the pure strategy they will implement throughout the game. The other, called extensive-form perfect equilibrium, assumes that players may make mistakes in choosing an action in each information set. We show by examples that these two concepts are different and prove that every extensive-form game possesses perfect equilibria of both types, and that every extensive-form perfect equilibrium is a subgame perfect equilibrium.

Type
Chapter
Information
Game Theory , pp. 251 - 299
Publisher: Cambridge University Press
Print publication year: 2013

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×