Skip to main content Accessibility help
×
Hostname: page-component-7479d7b7d-c9gpj Total loading time: 0 Render date: 2024-07-11T02:32:05.124Z Has data issue: false hasContentIssue false

9 - The Digital Aesthetic in ‘Atlantis: The Evidence’ (2010)

Published online by Cambridge University Press:  24 April 2021

Fiona Hobden
Affiliation:
University of Liverpool
Amanda Wrigley
Affiliation:
University of Reading
Get access

Summary

Over the many centuries since the Greek philosopher Plato committed it to writing, the story of Atlantis, the city destroyed by Poseidon, god of the sea, has captured people's imagination. From the treatises of renowned thinkers to the jingoistic discourses of nation states to the explorations of adventure archaeologists, two questions in particular recur: did Atlantis exist, and where was it? On 2 June 2010, ‘Atlantis: The Evidence’ (henceforth ‘Atlantis’), an episode of the BBC2 historical documentary Timewatch series, set out to investigate. As the title suggests, the aim was to gather and evaluate clues: these were to reveal that the Platonic myth referred to the Bronze Age town of Thera, which was destroyed during a massive volcanic eruption towards the end of the second millennium BC. This theory was hardly new. However, in the use of digital technology in the assemblage and display of evidence, ‘Atlantis’ built a distinctive account of Atlantis- Thera before, during and after the eruption. In this, the programme conformed to the emerging digital aesthetics of historical documentaries on television. However, the scale and diversity of digital tools used for visualisation make ‘Atlantis’ an illuminating case study not only for the treatment of an ancient Greek myth on British television, but for the impact of digital technologies in the documentary genre.

Across the creative industries, digital tools have become ubiquitous in the production of audiovisual images, especially through CGI, by which means environments and their inhabitants – and therefore historical places and people – can be produced. At the same time, academics today use digital technologies to visualise places distant in time and space via interactive mapping, 3D models and prototypes: techniques that are frequently described as ‘cyber-archaeology’. In both cases, digital tools offer new opportunities for representing the past, mimetically and schematically. The application may be for entertainment or for education, or both, but always the result is constructive of the past. So, for example, video games are increasingly analysed as forms of (hi)storytelling, by which players navigate landscapes and engage with narratives that immerse them in, and thereby develop a sense of, the past.

Type
Chapter
Information
Publisher: Edinburgh University Press
Print publication year: 2018

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×