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P-45 - Comparing the Social Skills of Students Addicted to Computer Games With Normal Students

Published online by Cambridge University Press:  15 April 2020

A. Kheradmand
Affiliation:
Kerman Neuroscience Research Center and Kerman University of Medical Sciences, Kerman
B. Zamani
Affiliation:
School of Education, Isfahan University, Isfahan, Iran
N. Hedayati
Affiliation:
Department of Pediatric Dentistry, Kerman
M. Cheshomi
Affiliation:
Master of Curriculum Planing, Isfahan University, Isfahan, Iran
A. Abedi
Affiliation:
School of Education, Isfahan University, Isfahan, Iran

Abstract

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Introduction

This study aimed to investigate and compare the social skills of students addicted to computer games with normal students. The dependent variable in the present study is the social skills.

Methods

The study population included all the students in the second grade of public secondary school in the city of Isfahan at the educational year of 2009–2010. The sample size included 564 students selected using the cluster random sampling methods. Data collection was conducted using Questionnaire of Addiction to Computer Games and Social Skills Questionnaire (The Teenage Inventory of Social Skill or TISS).

Results

There was a significant difference between the social skills of students addicted to computer games and normal students. In addition, the results indicated that normal students had a higher level of social skills in comparison with students addicted to computer games.

Conclusion

Addiction to computer games may affect the quality and quantity of social skills. In other words, the higher the addiction to computer games, the less the social skills. The individuals addicted to computer games have less social skills.

Type
Abstract
Copyright
Copyright © European Psychiatric Association 2012
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