2270 results in Computing and Society
Contents
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- Computer Vision for Human-Machine Interaction
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7 - Towards Automated, Real-time, Facial Animation
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Frontmatter
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Foreword: Out of Sight, Out of Mind
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8 - Interfacing through Visual Pointers
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2 - GestureComputer – History, Design and Applications
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13 - Recognition of Hand Signs from Complex Backgrounds
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Bibliography
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Part two - Tracking Human Action
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12 - Model-Based Interpretation of Faces and Hand Gestures
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11 - A Framework for Gesture Generation and Interpretation
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14 - Probabilistic Models of Verbal and Body Gestures
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10 - Looking at People in Action – An Overview
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6 - Tracking Faces
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Preface
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3 - Human Reader: A Vision-Based Man-Machine Interface
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Acknowledgements
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![](https://assets.cambridge.org/97805216/22530/cover/9780521622530.jpg)
Computer Vision for Human-Machine Interaction
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List of contributors
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0 - Introduction
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- Perception as Bayesian Inference
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