Skip to main content Accessibility help
×
Hostname: page-component-8448b6f56d-t5pn6 Total loading time: 0 Render date: 2024-04-16T09:18:14.705Z Has data issue: false hasContentIssue false

I - Basic Results on Normal Form Games

Published online by Cambridge University Press:  05 February 2015

Sylvain Sorin
Affiliation:
Université de Paris VI (Pierre et Marie Curie)
Shmuel Zamir
Affiliation:
Hebrew University of Jerusalem and University of Exeter
Get access

Summary

Non-cooperative games (or strategic games) are mainly studied through two models: normal form or extensive form. The latter will be presented in Chapter II. The former describes the choice spaces of each player and the result of their common choices. This is evaluated in terms of the players' von Neumann–Morgenstern utilities (i.e., the utility of a random variable is its expected utility (von Neumann and Morgenstern, 1944, Chapter I, 3.5)), and hence the following definition:

A normal form game is defined by a set of I, strategy spaces Si, iI, and real payoff functionsFi, iI, on S = Πi Si.

It is finite (or a bi-matrix game if #I = 2) if I and all Si are finite.

Under suitable measurability conditions one defines the mixed extension of a game G = (I, (Si, Fi)iI) as the game Γ = (I, (Σi, φi)iI), where Σi is the set of probabilities on Si and φi (σ) = ∫SFi(S) ΠiI σi(dsi). An element of Si will be called a pure strategy, while an element of Σi will be called a mixed strategy (of player i). Unless explicitly specified (or self-evident), the following definitions are always used on the mixed extension of the game.

si is a dominant strategy of player i if Fi(si, si) ≥ Fi (ti, si) for all ti in Si, and siSi = ΠhiSh.

si is dominated (resp. strictly dominated) if there exists ti with Fi(ti, si) > Fi (si, si) for some si (resp. all si) and Fi(ti, ·) ≥ Fi(si,·).

si is an (ε-)best reply to si if Fi(si, si) ≥ Fi(ti, si) (−ε) for all tiSi.

An (ε-)equilibrium is an I-tuple s such that for every i, si is an (ε-)best reply to si.

Type
Chapter
Information
Repeated Games , pp. 3 - 57
Publisher: Cambridge University Press
Print publication year: 2015

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×