Skip to main content Accessibility help
×
Hostname: page-component-76fb5796d-9pm4c Total loading time: 0 Render date: 2024-04-26T09:31:39.784Z Has data issue: false hasContentIssue false

1 - Introduction

Published online by Cambridge University Press:  01 June 2011

Jouko Väänänen
Affiliation:
University of Helsinki and University of Amsterdam
Get access

Summary

A recurrent theme in this book is the concept of a game. There are essentially three kinds of games in logic. One is the Semantic Game, also called the Evaluation Game, where the truth of a given sentence in a given model is at issue. Another is the Model Existence Game, where the consistency in the sense of having a model, or equivalently in the sense of impossibility to derive a contradiction, is at issue. Finally there is the Ehrenfeucht–Fraïssé Game, where separation of a model from another by finding a property that is true in one given model but false in another is the goal. The three games are closely linked to each other and one can even say they are essentially variants of just one basic game. This basic game arises from our understanding of the quantifiers. The purpose of this book is to make this strategic aspect of logic perfectly transparent and to show that it underlies not only first-order logic but infinitary logic and logic with generalized quantifiers alike.

We call the close link between the three games the Strategic Balance of Logic (Figure 1.1). This balance is perfectly commutative, in the sense that winning strategies can be transferred from one game to another. This mere fact is testimony to the close connection between logic and games, or, thinking semantically, between games and models. This connection arises from the nature of quantifiers.

Type
Chapter
Information
Publisher: Cambridge University Press
Print publication year: 2011

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

  • Introduction
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.002
Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

  • Introduction
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.002
Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Introduction
  • Jouko Väänänen
  • Book: Models and Games
  • Online publication: 01 June 2011
  • Chapter DOI: https://doi.org/10.1017/CBO9780511974885.002
Available formats
×