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6 - The competitive learning game

Published online by Cambridge University Press:  05 June 2012

Martin V. Covington
Affiliation:
University of California, Berkeley
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Summary

Learning is an exciting adventure – unless, of course, we go out of our way to make it unpleasant.

john krumboltz

What is it about school life that drives the hurtful, destructive dynamics that subvert the joy of learning and create such a profound conflict between ability and effort as sources of worth? Many answers have been offered, but none comes as close to the mark as that implied by John Krumboltz's mocking challenge (1990):

Imagine how we would go about designing an educational program if our purpose were to make students hate to learn. [First, he suggests,] we would not involve them in establishing the purposes of their class. [Second,] we would require them to perform some impossible tasks – for example, to be perfect in everything they do. Third, when we discovered that the students were failing to master the impossible tasks, we would ridicule them and report their mistakes, failures and shortcomings to their friends and relatives. Fourth, just to pour some salt into the wounds, we would identify one individual in the class who was doing the tasks better than any of the others, and say, “If Frank can do it, why can't you?” This would isolate Frank and make all the other children hate him. Finally, if we should happen to catch any students helping another trying to master these impossible tasks, we would punish such cooperative behavior unmercifully, insisting that each youngster work in silent solitude separated from the support and encouragement of fellow students.

(p. 10)
Type
Chapter
Information
Making the Grade
A Self-Worth Perspective on Motivation and School Reform
, pp. 130 - 155
Publisher: Cambridge University Press
Print publication year: 1992

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