Skip to main content Accessibility help
×
Hostname: page-component-84b7d79bbc-l82ql Total loading time: 0 Render date: 2024-07-31T02:26:45.820Z Has data issue: false hasContentIssue false

13 - Social Science and the “Present Danger”

Game Theory and Psychology at the RAND Corporation, 1946–1960

Published online by Cambridge University Press:  05 December 2013

Robert Leonard
Affiliation:
Université du Québec à Montréal
Get access

Summary

[I]t was a long time that I was in what was called the “contamination ward”. We tried to work on some problems and things like that, but it was mostly a matter of waiting until we did get a clearance…You know, you couldn't move around and you couldn't go to other parts of the building where these people were located, except for a short period of time into your administrative offices or things like that. Because you had problems with a lot of the walls…they do not go to the ceiling and things that are going on in one office can be heard in another.

Robert Belzer (RAND game theorist), NASM interview, p. 9

In general, the procedure should be to discover breaking points under pressure, similar to the physical techniques of determining such for material and shapes. All this could be tied up closely with the problems of target analysis, the construction of a national redoubt, etc.

Oskar Morgenstern (1954b), “The Compressibility of Organisations and Economic Systems”, RAND RM-1325, Aug. 17, p. 19

Introduction

It was summer 1948, at the intersection of 4th St. and Broadway in Santa Monica, California. The building was formerly the office of the Evening Outlook newspaper, and one would have had to look closely to notice the new doors and locks, and the security guard. Inside, more than forty people had gathered for a seminar, one of many in the building that summer. All eyes were on von Neumann, his dark suit appearing even more conspicuous in informal California. The discussion was about the duels between two fighter aircraft, and, describing a game with a continuum of strategies and a discontinuous payoff function, somebody had asked von Neumann if he could prove that it had no solution. After his habitual minute staring into the mid-distance, von Neumann turned to the board, talking and writing quickly, the eraser, as always, never very far behind.

Type
Chapter
Information
Von Neumann, Morgenstern, and the Creation of Game Theory
From Chess to Social Science, 1900–1960
, pp. 293 - 343
Publisher: Cambridge University Press
Print publication year: 2010

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×