13466 results in Education, history, theory
3 - Effective pedagogy for student learning
- from Part II - Professional knowledge
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- Learning to Teach in a New Era
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References
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5 - Physical Games
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Index
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Frontmatter
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10 - Working with Teachers, Senior Leaders and Parents Using Game-Based Learning and Gamification Techniques
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4 - Digital Games
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Contents
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Acknowledgements
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9 - The Impact Game-Based Learning and Gamification Approaches in the Library can have on the School Community
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Abbreviations
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8 - Gamification
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2 - Developing Emotional and Social Skills Through Game-Based Learning
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![](http://static.cambridge.org/content/id/urn:cambridge.org:id:book:9781783305353/resource/name/9781783305353i.jpg)
Playing Games in the School Library
- Developing Game-Based Lessons and Using Gamification Concepts
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6 - Mixed Media Games
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Foreword
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3 - Simple Slide-Based Games
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Introduction
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1 - How Do We Know Game-Based Learning is an Effective Approachto Teaching and Learning?
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7 - Active Learning and Live Games
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