Skip to main content Accessibility help
×
Hostname: page-component-848d4c4894-tn8tq Total loading time: 0 Render date: 2024-06-22T09:10:18.225Z Has data issue: false hasContentIssue false

3 - Graphical Linear Programming

Published online by Cambridge University Press:  11 March 2021

David C. Vella
Affiliation:
Skidmore College, New York
Get access

Summary

In this chapter, we introduce linear programming. We start with a simple algebra problem that can be modeled as a system of equations. However, that problem has no solution, so we modify the model to make it more realistic. The result is a standard form linear programming problem. This shows how linear programming arises naturally from the modeling process. Next, we show how to solve these problems in the case when there are two decision variables by the standad graphical technique, which we call graphing in the decision space. This leads naturally to a discussion of the corner point theorem. Finally, we exhibit an alternate graphical approach to solving these problems in the case when there are just two constraints but an arbitrary number of decision variables. We call this method graphing in the constraint space. This technique is a feature of this text; it is not covered in most texts. It is based on linear combinations of vectors in a plane and basic solutions to systems of linear equations, and it sets the stage for the simplex algorithm in Chapter 5.

Type
Chapter
Information
Publisher: Cambridge University Press
Print publication year: 2021

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

  • Graphical Linear Programming
  • David C. Vella, Skidmore College, New York
  • Book: Invitation to Linear Programming and Game Theory
  • Online publication: 11 March 2021
  • Chapter DOI: https://doi.org/10.1017/9781108568166.005
Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

  • Graphical Linear Programming
  • David C. Vella, Skidmore College, New York
  • Book: Invitation to Linear Programming and Game Theory
  • Online publication: 11 March 2021
  • Chapter DOI: https://doi.org/10.1017/9781108568166.005
Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Graphical Linear Programming
  • David C. Vella, Skidmore College, New York
  • Book: Invitation to Linear Programming and Game Theory
  • Online publication: 11 March 2021
  • Chapter DOI: https://doi.org/10.1017/9781108568166.005
Available formats
×