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Perception-centric design considerations for low-cost haptic emulation in prototypes
Published online by Cambridge University Press: 16 May 2024
Abstract
User-testing is crucial in modern product design. The perception-centric design philosophy aims to cut costs and improve responses to low-cost prototypes by including aspects like thermal properties, texture, weight, sound, and haptic feedback. This paper introduces a set of considerations for integrating low-cost vibrotactile haptics into prototypes. Derived using an action-based research process, it addresses product characterisation, actuation, control, and integration. Multi-sensory prototypes in early-stage design could be vital for the sustainable prototyping of the future.
- Type
- Design Methods and Tools
- Information
- Creative Commons
- This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
- Copyright
- The Author(s), 2024.