No CrossRef data available.
Article contents
Agnieszka Stempin, ed. Magia Gry: Sztuka rywalizacji (The Magic of the Game: The Art of the Contest) (Poznań: Muzeum Archaeologiczne w Poznaniu, 2012, 136pp., 104 figs., pbk, ISBN 978-83-60109-23-6) - Mathieu Grandet and Jean-François Goret, eds. Échecs et Trictrac: Fabrication et u des jeux de tables au Moyen Âge. Catalogue de l'exposition présentée du 23 juin au 18 novembre 2012 au Musée du château de Mayenne (Paris: Editions Errance/Mayenne, Château de Mayenne, 2012, 159pp., 115 figs., pbk, ISBN 978-2-87772-503-3) - Isabelle Bardiès-Fronty and Anne-Elizabeth Dunn-Vaturi, eds. Art du jeu, jeu dans l'art de Babylone à l'occident médiéval. Catalogue de l'exposition présentée du 28 novembre 2012 au 4 mars 2013 au Musée de Cluny — Musée national du Moyen Âge, Paris (Paris: Editions de la Réunion des Musées Nationaux — Grand Palais, 2012, 160pp., 213 figs., pbk, ISBN 978-2-7118-5985-6) - Eero Heinloo, ed. Kõrts keskaegses linnas: Näituse ‘Poriveski Kõrts'. Kataloog/Inn in a Medieval Town, Catalogue of the Exhibition ‘Poriveski Kõrts’ 13 May to 11 November 2011 (Tartu: Tartu Linnamuuseum, 2011, 81pp., 75 figs., pbk, ISBN 978-9985-9877-6-6) - Philippe Bornet and Maya Burger, eds. Religions in Play: Games, Rituals and Virtual Worlds (Zurich: Pano Verlag, 2012, 351pp., 60 figs., pbk, ISBN 978-3-290-22010-5)
Published online by Cambridge University Press: 25 January 2017
Abstract
An abstract is not available for this content so a preview has been provided. Please use the Get access link above for information on how to access this content.
- Type
- Reviews
- Information
- Copyright
- Copyright © European Association of Archaeologists 2013
References
Brado-Fralick, N., Norris, R.S.
2010. Toying With God: The World of Religious Games and Dolls. Waco: Baylor University Press.Google Scholar
Caldwell, D.H., Hall, M.A., Wilkinson, C.
2009. The Lewis Hoard of Gaming Pieces: A Re-examination of their Context, Meanings, Discovery and Manufacture. Medieval Archaeology, 53: 155–203.Google Scholar
Caldwell, D.H., Hall, M.A., Wilkinson, C.
2010. The Lewis Chessmen Unmasked. Edinburgh: National Museums Scotland.Google Scholar
Creighton, O.
2012. Early European Castles Aristocracy and Authority AD 800–1200. London: Bristol Classical Press.Google Scholar
Darvill, T.
1988. Excavations on the Site of the Early Norman Castle at Gloucester, 1983–84. Medieval Archaeology, 32: 1–49.Google Scholar
Diez, V., Allen, L., Riddler, I., Powell, A., Bakels, C.
1998. Mayenne, le Château, vol. 5: Etude de la céramique, des mobiliers isolés, de la faune et l'environment. Nantes: Service régional de l'archéologie, Pays de la Loire.Google Scholar
Early, R.
2002. Château de Mayenne: Les témoins archéologiques de l'evolution d'un centre de pouvoir entre le Xe et le XIIe siècle. Château Gaillard, 20: 247–62.Google Scholar
Hall, M.A.
2009. Where the Abbot Carries Dice: Gaming-Board Misericords in Context. In: Block, E.C., ed. Profane Imagery in Marginal Arts of the Middle Ages. Turnhout: Brepols (Profane Arts of the Middle Ages 1, Proceedings of the Misericordia International Symposium, Sheffield 2003), pp. 63–81.Google Scholar
Hall, M.A., Forsyth, K.
2011. Roman Rules? The Introduction of Board Games to Britain and Ireland. Antiquity, 85: 1325–38.Google Scholar
Huizinga, J.
1949. Homo Ludens: A Study of the Play-Element in Culture. London: Routledge.Google Scholar
Schädler, U., Calvo, R. eds. 2009. Alfonso X, ‘der Weise‘: Das Buch der Spiele. Deutsche Übersetzung und Kommentar. Münster and Wein: Lit Verlag.Google Scholar