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2 - Audio and video coding

Published online by Cambridge University Press:  28 January 2010

Marcelo S. Alencar
Affiliation:
Federal University of Bahia Ondina, Brazil
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Summary

Introduction

Digital television signals are usually generated by cameras, when captured from reallife footage, or are produced by computer animation. In either case, there is a need for coding the source signal. Analog to digital conversion is necessary in the first case, in order to reduce the entropy of the information source. The original analog signal has an infinite number of levels, which implies an infinite storage space in the camera or studio equipment. For the second case, coding is also needed to compress the original signal for transmission.

Digital television typically generates audio and video signals, as well as the data for controlling the broadcasting and for interactivity. The audio and video signals, after being captured by the camera, are processed by a piece of equipment generically known as a source encoder. The source encoder turns the analog signal captured into a digital signal either for storage in a mass memory device, such as the hard disk (HD) or digital video disk (DVD), or for direct broadcasting to the studio.

The analysis of any communication system, including television, reveals that, roughly speaking, the systems may be represented as shown in Figure 2.1, the blocks of which are defined as follows:

  • Source: this generates the information to be transmitted. The following are examples of output sources: a computer terminal, a microphone, a television camera, and a remote sensor in a telemetry system. The source is commonly modeled by a stochastic signal or by a random data generator to be transmitted.

  • […]

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Publisher: Cambridge University Press
Print publication year: 2009

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