This paper offers a critique of what are seen as key issues which are
problematised within the field of interactive dance, centring on the role of
the various artists and technologies involved in the development of
interactive dance systems, the notion of interactivity versus
non-interactivity, and the influence of traditional single art-form
practices. The paper proposes that it is only through identifying the
particular motifs promoted by the technology itself that a way forward can
be found, and an interactive dance aesthetic can begin to emerge in
earnest. The arguments presented in this paper are framed within the
context of the authors' long-term work and collaboration within the area of
interactive dance, and provides a detailed case study of the piece Lifting Bodies (1999).