32 results
Conclusion: Play Privilege
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 161-168
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Section One - Reorienting Player Geographies
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 29-30
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3 - The Free-to-play Time of Women in Brazil: Localized Mobile and Casual Games
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 65-78
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Section Two - Ludic Perspectives from South of the Border
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 79-80
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5 - The Geopolitics of Pokémon Go : Navigating Bordering Cities with a Mobile Augmented Reality Game Map
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 95-128
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Bibliography
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 169-178
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Index
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 181-182
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Introduction: Transnational Play
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 7-28
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7 - Game Studios in Southeast Asia : From Outsourced to Culturally Customized Games
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 143-160
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6 - The Absence of the Oppressor : Games for Change and Californian Happiness Engineers
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 131-142
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1 - Tilting the Axis of Global Play: From East/West to South/North
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 31-46
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Section Three - From Global to Local Game Development
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 129-130
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2 - Venues for Ludoliteracy: Arcades, Game Cafés, and Street Pirates
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- Transnational Play
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020, pp 47-64
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Frontmatter
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 1-4
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About the Author
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 179-180
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Contents
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 5-6
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![](http://static.cambridge.org/content/id/urn:cambridge.org:id:book:9789048543946/resource/name/9789048543946i.jpg)
Transnational Play
- Piracy, Urban Art, and Mobile Games
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- Amsterdam University Press
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- 21 November 2020
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- 15 July 2020
4 - Ludic Recycling in Latin American Art : From Remixing the City to Sampling Nature
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- Transnational Play
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- 21 November 2020
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- 15 July 2020, pp 81-94
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MediaMatters
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- The Player's Power to Change the Game
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- 16 February 2021
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- 17 January 2017, pp 161-162
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5 - Toys of Biopolis
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- The Player's Power to Change the Game
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- 16 February 2021
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- 17 January 2017, pp 111-132
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