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14 - The Guided Discovery Principle in Multimedia Learning

Published online by Cambridge University Press:  05 June 2012

Ton de Jong
Affiliation:
Faculty of Behavioral Sciences, University of Twente
Richard Mayer
Affiliation:
University of California, Santa Barbara
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Summary

Abstract

Inquiry or scientific discovery learning environments are environments in which a domain is not directly offered to learners but in which learners have to induce the domain from experiences or examples. Because this is a difficult task the discovery process needs to be combined with guidance for the learner. The most effective way to provide this guidance is to integrate it in the learning environment. Guidance may be directed at one or more of the discovery learning processes, for example, hypothesis generation or monitoring, or at structuring the overall process. With adequate guidance discovery learning can be an effective learning approach in which mainly “intuitive” or “deep” conceptual knowledge can be acquired. Inquiry learning now finds new directions in collaborative inquiry and modeling environments.

Guided Discovery Learning

In the design of learning environments the emphasis in the learning process is often placed on the learning material or the teacher. In this way instruction that explains principles and rules in a domain to a learner is created. This instructive mode of teaching and learning can be contrasted with an inductive learning mode in which the emphasis in the learning process is with the learner. This scientific discovery (or inquiry) learning is characterized by the induction of principles from experiences and/or examples (Swaak & de Jong, 1996). The learner's knowledge acquisition process progresses by stating rules or hypotheses on the basis of concrete situations and by subsequently testing these hypotheses in new situations.

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Publisher: Cambridge University Press
Print publication year: 2005

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