from Part III - Activities in Cyber Behavior
Published online by Cambridge University Press: 06 December 2024
1 Introduction
2 What Is Social VR?
2.1 Immersion
2.2 Social Presence
2.3 Avatars and Virtual Agents
2.4 Communication and Social Networking
3 The Use of Social VR in Neuroscience Research
3.1 From Low-Dimensional to High-Dimensional Tools
3.2 Benefits of Virtual Reality for Social Neuroscience
3.3 Social Virtual Reality and Sociomorality
4 Social VR in Mental Health: Rationale and Key Applications
4.1 Social VR for Structuring Multisensory Bodily Contents
4.2 Social VR for Augmenting Multisensory Bodily Contents
4.3 Social VR for Replacing Multisensory Bodily Contents
5 Conclusions
6 Future Directions
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