E-1 Arthur: The Quest for Excalibur [computer game]. Developer: Infocom. Publisher: Infocom, 1989. Platform: Macintosh. (*)
A game where the player takes on the role of Arthur as he learns from Merlin (including animal transformations), finds Excalibur to pull it from the stone, and faces Lot (the villain). (Information from <http://allgame.com>.)
E-2 Avalon [computer game]. By Steve Turner. Developer: Hewson Consultants. Publisher: Hewson Consultants, 1984. (*)
Advertised as an “adventure movie” game with a wizard as the main character. See also the sequel, The Dragontorc of Avalon. (Information from review in Crash [Nov. 1984]. <http://www. crashonline.org.uk/10/avalon.htm>.)
E-3 Avalon Multiplayer Gameworld [computer game]. <http://www.avalon-rpg.com/>. An online, multi-user role-playing world; its introduction claims it is “one of the oldest RPGs.” Aside from the name of the world, Avalon, the game uses only a few Arthurian names; for example, Pendragon is the god of war.
E-4 Brimstone: An Electronic Novel [computer game]. Printed materials by James Paul and Richard Sanford. Prog. by David Bunch, William Mataga, and Bill Darrah. Illus. Melaine Blackshear-Peter. Cover art Richard Blair. Floppy disk (5 1/4), and 99-page book. Publisher: Synapse Software / Brøderbund, 1985. Versions for DOS, Apple II, Macintosh, Atari, Commodore.
An electronic novel / text-based adventure game set in a “medieval” underworld, with the player, in the role of Sir Gawain, as the protagonist. The plot is partly inspired by that of Sir Gawain and the Green Knight, but the beheading challenge here is just the beginning of the more elaborate “Quest for the Garter,” including encounters with characters such as the White Apes of Ulro or the demonic bat-monkey-man.
E-5 Britannia: Game of the Birth of Britain [role-playing game]. Gibson Games, 1986. A boardgame for three to five players based on pre-Conquest British history; King Arthur appears in the post-Roman section.
E-6 [Camelot RPG.] GURPS Camelot: Roleplaying in the Court of King Arthur [role-playing game]. By Robert M. Schroek and Peggy Schroek. Austin: Steve Jackson Games, 1991.
The goal of this role-playing guide is to provide three different “milieus” for a role-playing game set in Arthurian times: “mythic,” “cinematic,” and “historical.” Information is provided on characters (in general, and profiles of specific Arthurian characters), geography (including maps), magic, and animals. The bibliography lists fiction, non-fiction, drama, and cinematic sources for more information. (“GURPS” is the “Generic Universal Role-Playing System” devised by Steve Jackson.)
E-7 Camelot Warrior [computer game]. Publisher: Ariolasoft, 1987. Platform: Commodore 64/128. (*)