Tetris is a computer game which has obsessed many computer users and attracted much attention, despite the simplicity of its rules. This paper addresses the question: ‘can you “win” the game Tetris?’
Designed by Soviet mathematician Alexey Pazhitnov in the late eighties and imported to the United States by Spectrum Holobyte, Tetris won a record number of software awards in 1989. Versions of Tetris are sold for most personal computers. There are Tetris arcade games, Tetris Nintendo cartridges, and hand-held Tetris games; Tetris has been played on machines ranging from mainframes to calculators. The game's success has prompted the invention of several similar games, including Hextris, Welltris, and Wordtris.