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Chapter 14 - Development Methods

Quest Atlantis

Published online by Cambridge University Press:  05 May 2015

Jesús R. De León
Affiliation:
Quest Atlantis /ARX
Janine McGrath
Affiliation:
Educator
Talib S. Hussain
Affiliation:
Raytheon BBN Technologies
Susan L. Coleman
Affiliation:
Intelligent Decision Systems, Inc.
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Summary

Abstract

Quest Atlantis (QA) is an educational virtual world environment that provides a rich capability for students to undertake quests to solve challenging and interesting real-world problems. QA provides a toolkit for teachers to manage the experiences of their students. We describe our efforts to develop, deploy, and maintain in-class, after school, and summer camp programs based on Quest Atlantis. We introduce the methods we used to train teachers to use QA and discuss some of the issues we encountered when starting out and the solutions we developed. We describe how students have used QA to learn while also performing socially aware activities, and discuss some of our impressions on how students who normally do not perform well in class respond well to learning within Quest Atlantis. Virtual worlds for learning offer many benefits for augmenting our school education programs, and we summarize some of our recommendations for how to make use of this valuable technology.

Type
Chapter
Information
Design and Development of Training Games
Practical Guidelines from a Multidisciplinary Perspective
, pp. 393 - 405
Publisher: Cambridge University Press
Print publication year: 2014

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References

Atlantis Remixed (n.d.). Learn More. Retrieved May 23, 2013 from .
YouTube – Quest Atlantis Summer Camp 2010 (2010). Uploaded on June 17, 2010. . Retrieved June 3, 2013.
YouTube – Quest Atlantis Summer Camp 2011 edited (2011). Uploaded on June 23, 2011. . Retrieved June 3, 2013.
YouTube – Quest Atlantis Summer Camp 2012 (2012). Published on June 13, 2012. . Retrieved June 3, 2013.

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